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PC Gamer (Italian) 35
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PC Gamer IT CD 35 1-2.iso
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UADEMO
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MSUADEMO.EXE
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CABFILE
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IDR_CABFILE
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DATA
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SETTINGS
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LANGUAGE
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INPUT.DEF
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Text File
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1998-07-03
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3KB
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61 lines
;
; FACTORY SETTINGS
; DEFAULT INPUT SETTINGS
; URBAN ASSAULT
;
; created: 29-May-98 Bernd Beyreuther
; upd.: 02-Jul-98
;
new_input
joystick = yes
altjoystick = yes
forcefeedback = yes
input.hotkey[24] = esc ; Abort/Quit/Escape
input.slider[3] = ~#$left_#$right ; Ground Unit Left/Right
input.slider[4] = ~#$down_#$up ; Ground Unit Back/Forward
input.slider[1] = ~#$up_#$down ; Aircraft Nose Down/Up
input.slider[2] = ~#$z_#$a ; Aircraft Decelerate/Accelerate
input.slider[0] = ~#$left_#$right ; Aircraft Left/Right
input.button[3] = $num0 ; Brake
input.button[0] = $space ; Fire Weapon
input.button[1] = $tab ; Launch Missile Cam
input.button[2] = $x ; Fire Machine Gun
input.slider[5] = ~#$z_#$a ; Ground Unit Gun Down/Up
input.hotkey[25] = h ; HUD On/Off
input.hotkey[0] = o ; Give Order to Units
input.hotkey[1] = space ; Jump into Gun Turrets
input.hotkey[2] = c ; Create Vehicle or Building
input.hotkey[3] = a ; Add Vehicle to Current Squad
input.hotkey[4] = j ; Jump into Vehicle
input.hotkey[7] = b ; Beam Host Station
input.hotkey[27] = i ; Info Log
input.hotkey[9] = s ; Squadron Manager On/Off
input.hotkey[8] = m ; Map On/Off
input.hotkey[10] = num1 ; Map: Sector Detail
input.hotkey[11] = num2 ; Map: Sector Ownership
input.hotkey[12] = num3 ; Map: Vehicle Status
input.hotkey[14] = num5 ; Map: Lock on Occupied Unit
input.hotkey[16] = numplus ; Map: Zoom In
input.hotkey[17] = numminus ; Map: Zoom Out
input.hotkey[18] = num4 ; Map: Resize
input.hotkey[20] = f7 ; Cycle Through Squad Leaders
input.hotkey[21] = f4 ; Jump to Host Station
input.hotkey[22] = f6 ; Cycle Through Units in Squad
input.hotkey[23] = f5 ; Jump to Current Squad Leader
input.hotkey[28] = nop ; <OBSOLETE>
input.hotkey[29] = nop ; <OBSOLETE>
input.hotkey[31] = f8 ; Jump to Last Message Sender
input.hotkey[32] = p ; Pause Game
input.hotkey[37] = return ; Send Chat Message
input.hotkey[38] = 1 ; Aggression Level 1
input.hotkey[39] = 2 ; Aggression Level 2
input.hotkey[40] = 3 ; Aggression Level 3
input.hotkey[41] = 4 ; Aggression Level 4
input.hotkey[42] = 5 ; Aggression Level 5
input.button[4] = $rshift ; Map: Set Waypoints
input.hotkey[43] = f1 ; Help
input.hotkey[44] = bs ; Jump to Last Occupied Unit
input.hotkey[45] = l ; Become Current Squad Leader
input.hotkey[46] = f2 ; Sit Analyzer
end